A world built around what matters

Turn curiosity
into adventure.

Solmere is a mythical, gamified system for learning, exploration, family growth, and positive reinforcement. Parents build the system. Kids experience the world. Solmere connects the two.

One experience. Two views.

For kids, a world.
For families, a system.

The same actions hold meaning on both sides. A responsibility completed at home can become visible progress in Solmere. A new subject explored can become part of a child's continuing story.

THE CHILD SEES / 01

A world to inhabit.

Houses, Lumens, games, discoveries, achievements, rewards, friendly competition, cooperation, and a place within a growing history.

MysteryExplorationProgressionBelonging
THE PARENT SEES / 02

A system to shape.

Learning, curiosity, responsibilities, goals, habits, purposeful device use, visible progress, and positive reinforcement centered on what matters to the family.

LearningGrowthResponsibilityRecognition
Build your own system

Your family sets the compass.

Every family is different. Solmere is designed to let parents establish what matters, while the mythical layer turns that structure into something a child can experience rather than another checklist.

Define what mattersLearning, growth, responsibilities, habits, exploration, challenges, and family goals.
Take meaningful actionChildren learn, explore, play, contribute, and complete responsibilities.
Make progress visibleActivity connects to a larger sense of accomplishment and progression.
Reinforce the journeyRecognition and rewards give children another reason to continue exploring.
Learn through exploration

Give curiosity somewhere to go.

Children already use devices. Solmere gives them more worthwhile possibilities within a medium they enjoy: opportunities to practice, solve problems, encounter new subjects, and move from one discovery to the next.

The promise is not a guaranteed outcome. It is a world designed to create more openings for active curiosity.

“What is that?”
“Can I figure this out?”
“What happens if I try?”
“What else can I discover?”
Ways into the world

Play. Discover. Progress.

Solmere's games, rewards, and achievements belong to one connected experience. Their purpose is to turn practice and discovery into momentum.

✦

Learning games

Games create opportunities to practice skills, solve problems, test knowledge, and follow new interests inside the larger Solmere journey.

Game details forthcoming
⌁

Positive reinforcement

Families can recognize learning, contribution, responsibility, and accomplishment. Rewards provide feedback and encouragement without reducing learning to a transaction.

Reward mechanics forthcoming
△

Visible progression

Actions in the family system gain meaning inside the world through recognition, achievement, and a continuing sense of forward movement.

Progression details forthcoming
A radiant golden Lumen bearing a blue-white compass star
The currency of progress

Lumens make accomplishment visible.

Lumens are an in-world representation of progress. They connect real activity with a child's journey through Solmere, giving meaningful action a collectible presence inside the mythology.

They are part of Solmere's progression and reward identity, not generic app points. What a child does matters within the world.

Earning, saving, spending, and redemption mechanics are still being defined. No exchange rates or rules are implied here.
Persistent communities

The Houses of Solmere.

Houses give students identity, belonging, shared history, friendly competition, and cooperation. A child's contribution becomes part of something that can persist beyond a single activity.

House of the

AERON

Founder Student: Layden
House of the Aeron crest: a white and blue eagle beneath a compass star

The House of the Aeron is known for wisdom, awareness, and precision. Members see the whole field, choose the right moment, and turn focus into mastery. They do not rush. They align, then act.

◉Wisdom before action
△See the whole field
✥Calm under pressure
⌁Mastery through focus

Gifts of the House

  • Natural leadership and presence
  • Awareness of energy in a room
  • Ability to adapt and stretch beyond limits
  • Natural musical intelligence
  • Fast mastery once focus is chosen

Inspiring Figures

  • Athena — wisdom, strategy, awareness
  • Daedalus — master craftsman of flight
  • Amelia Earhart — courage, navigation
  • Marcus Aurelius — calm command of the inner world
House Creed
“I see the field before I move. I choose focus over impulse. When I align my mind, my abilities rise to meet me.”
House of the

VANGUARD

Founder Student: Kyser
House of the Vanguard crest: a gold lion before an upright sword

The House of the Vanguard stands for courage, loyalty, and readiness. Members train their body and mind, protect what matters, and move forward together. They do not wait. They step up.

⬡Courage in action
●Loyalty to the team
↔Strength through discipline
✥Readiness to protect

Gifts of the House

  • Natural leadership and presence
  • Strong social bonds and loyalty
  • Love of teamwork and shared goals
  • Warrior spirit with a protector's heart
  • Curiosity for systems, security, and hacking

Inspiring Figures

  • King David — warrior, leader, man after God's heart
  • Joshua — courage, obedience, command
  • Jocko Willink — discipline, leadership, responsibility
  • Modern Cyber Defenders — guardians of digital space
House Creed
“I am a warrior who stands ready. I train my body, sharpen my mind, and protect what matters. I move with courage, discipline, and loyalty.”
How it all connects

The Solmere loop.

The family system and mythical world are two views of one experience. Each part strengthens the next.

01 / DEFINEFamily defines what matters
02 / ACTChild learns, explores, plays, or contributes
03 / SEESolmere makes progress visible
04 / REINFORCELumens, rewards, achievements, and Houses respond
05 / CONTINUECuriosity opens the next path
Our story

Solmere began with a decision about two children.

In 2025, Tessa James decided to take a more active role in the education of Layden and Kyser.

01 / What surrounds the curriculum?

A different kind of learning environment.

After researching homeschooling programs, online schools, and approaches to self-paced education, Tessa chose an online school to provide their core curriculum. It gave Layden and Kyser the ability to work through core subjects online and progress at their own pace.

As Tessa began building their new learning environment, she saw something missing. A school is more than its curriculum. Traditional schools surround academics with teams, competitions, friends, communities, games, challenges, recognition, activities, traditions, and chances to discover interests that may never appear in a core lesson.

What should surround the curriculum?

Tessa did not want to recreate a traditional classroom at home. She wanted to use the flexibility of self-paced education to create more opportunities for Layden and Kyser to learn, compete, explore, play, and pursue their curiosity. That question became the beginning of Solmere.

02 / Building what we could not find

This time, the students were his own family.

Tessa brought the idea to Anthony D. James. Anthony had spent years building systems for online education. He founded Linux Academy, an online learning platform that helped hundreds of thousands of people develop technology skills before the company was acquired in 2019.

Together, Anthony and Tessa began thinking beyond curriculum.

What if a family could build its own learning system around the education its children were already receiving?

What if learning, responsibilities, skills, games, and unexpected curiosity became part of the same experience?

What if that experience felt like entering a world?

Those questions shaped Solmere.

03 / Two views of one experience

A system for parents. A world for children.

Solmere grew around a simple idea: parents should be able to define and reinforce what matters in their family, while children experience that structure through something built for them.

For a parent

Learning, responsibilities, exploration, goals, accomplishments, and rewards.

For a child

Houses, Lumens, games, challenges, achievements, competition, cooperation, and discovery.

The mythology is not separate from the learning system. It is how the system comes alive for the child.

04 / The first students

Where the history begins.

Layden and Kyser became Solmere's first students. As the world developed around them, they also became the founder students of its first Houses. What began as an effort to build a richer educational experience for two children started becoming a world that other families could eventually enter.

Anthony and Tessa are its founders. Layden and Kyser are its founder students. The first Houses mark the beginning of a world designed to grow as new students enter it.

Why Solmere exists

Children already live in a world filled with screens. We believe there is an opportunity to change what children can do with them. A device can entertain a child for an hour. It can also become a doorway into mathematics, science, history, language, strategy, problem-solving, competition, creativity, and subjects they did not know existed.

Solmere was created to open more of those doors.

The curriculum can teach the required lesson.
Solmere begins with the question: what else could they discover?
The founders

The family at the beginning.

Anthony and Tessa created Solmere together: one beginning with the learning environment their children needed, the other bringing years of experience building online education systems.

TJ

Tessa James

Co-founder of Solmere
Anthony and Tessa James seated with Layden and Kyser on the steps of a stone house
The James family · Solmere's first family
From the blog

Notes from the families building Solmere.

Read the blog
Your way into Solmere

A simple, guided beginning.

Joining Solmere is personal by design. We take time to learn about your family, introduce you to the community, and stay alongside you as you enter the world.

I

Show your interest

Let us know that your family would like to learn more about Solmere.

II

Begin the conversation

We exchange a few short onboarding emails to understand your family and answer questions.

III

Meet the community

Join a live community of parents who are helping shape the world from its beginning.

IV

Receive your invitation

When the time is right, you receive an invitation to enter Solmere and add your family.

V

Build your system

Start shaping the experience around what matters most to your family.